Proto:Pizza Tower - The Cutting Room Floor (2024)

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This page details one or more prototype versions of Pizza Tower.

To do:
  • The Pizza Tower Wiki has some valuable information about the game's development, characters, builds, stages, etc. This may be useful here, considering chatlogs with attachments were wiped in early 2023.
  • Compile dates, which you can find here.
  • Steam playtest builds after Octobe22. Not yet, they haven't been released or leaked yet and probably aren't even allowed to be covered for now.
  • The Patreon Build archive in Internet Archive has a 09-27-2018 build that is a lot like ETB, but has some Pre-ETB mechanics. The time of this build suggests it's from a Post-ETB Pre-Tester era of development. Is this build a actual build, or not, and if so, where should this go?

Pizza Tower's development lasted almost 5 years, with many ideas coming and going. Most of these changes can be seen in various builds of demos and Patreon builds. A total of 18 demos were released publicly and around 45 Patreon builds were sent out to Patrons for testing and feedback. Additionally, around 27 playtester builds have been confirmed to exist; these weren't meant to be seen by the public and are only in the hands of very few playtesters, but a few have made their way out of the playtest zone, so far...

Contents

  • 1 2018
  • 2 2019
  • 3 2020
  • 4 2021
  • 5 2022

2018

Early Test Build
A public demo compiled with revisions from July 15 - 21st, 2018.
A test run of the game, showcasing in what direction the game was heading.

Tester Build
A playtest build with revisions compiled from October 8th - 30th, 2018.
The Ancient Tower is forming...

Halloween Demo
A public demo compiled on October 31st, 2018
A single stage demo that takes place in the Ancient Tower.

Demo 2
A public demo compiled with revisions from December 5 - 6th, 2018.
Featuring a revamped Ancient Tower and a Factory stage.

Grinch
A public demo compiled on December 21st, 2018.
A sainte or a Grunch; Choose wisely.

2019

January
A (first of its kind) Patreon build compiled on January 12th, 2019.
Scraps the separate towers idea for some much more streamlined fast-paced level design, with Desert, Mansion, and Factory. Also, health meter.

March
A Patreon build compiled on March 7th, 2019.
Two new levels, Freezer and Sewer, plus The Noise as a playable character!

Optimisation Test
A Patreon build compiled on March 22nd, 2019.
Mostly internal changes seen here, focused on limiting the amount of objects in a level. Imbalanced audio volumes ahoy!

GOLF
A public build compiled on April 1st, 2019.
It's not DOOM, it's GOLF.

April
A Patreon build compiled on April 3rd, 2019.
Remember GOLF? It's back! In Patreon demo form!

Desert
A Patreon build with revisions compiled from May 23rd - 26th, 2019.
Every other level is off limits as Desert gets its first (and certainly not last) rework. Peppino also got a few tweaks to his moveset, and he became nigh invulnerable again.

Blue Block Land
A Patreon build with revisions compiled from July 3rd - August 28th, 2019.
A near-finalized level order takes form here, with lots of blue squares.

Lets Go To SAGE
A Patreon build with revisions compiled from September 3rd - September 25th, 2019.
Snick's place is under construction.

SAGE 2019 Demo
Released during SAGE 2019 with revisions from September 26th - 29th, 2019.
Features Snick the Porcupine, and three brand new levels.

Noise's Hardoween (Preview)
A Patreon build compiled on October 29th, 2019.
A preview of the Hardoween demo.

Noise's Hardoween
A public demo compiled on October 30th, 2019.
A harder version of Pizzascape known as Pizzascare is featured here, along with community-made assets as decoration. Also, The Noise is playable again!

Co-op
A Patreon build compiled on November 29th, 2019.
Patrons get their first hands on Co-operative gameplay, featuring the levels from SAGE and Hardoween.

December
A Patreon build compiled on December 13th, 2019.
Similar to the previous build, but now John Gutter is accessible again.

Peppino's Xmas Break (Preview)
A Patreon build compiled on December 28th, 2019.
A preview of the Xmas Break demo.

Peppino's Xmas Break
The final public demo compiled on December 30th, 2019.
It follows the same spiel as Noise's Hardoween, but Claus is back.

2020

Noise
A Patreon build with revisions compiled from January 8th - 10th, 2020.
The Noise is back, now on a pogo stick.

Boss
A Patreon build with revisions compiled from February 1st - 2nd, 2020.
The Cheese Dragon blocks the way in Dragon Lair, and the main antagonist, Pizzaface, makes his debut.

Level Editor
A spinoff Patreon build with revisions compiled from February 6th - July 31st, 2020.
Players were finally given a chance to create (and share) their own levels with their favorite Italian protagonist! Wait…

Desert Playtest
A Patreon build with revisions compiled on February 16th, 2020.
A reworked Oregano Desert, now with more sand.

Graveyard Playtest
A Patreon build compiled on February 24th, 2020.
A work-in-progress of Wasteyard with 100% less corpses.

Western
A Patreon build with revisions compiled from April 25th - 30th, 2020.
The Vigilante, an infamous Superjump nerf, and Mort the Chicken can be found within the wild wild west of Pizza Tower's 2nd floor.

Beach and Forest
A Patreon build with revisions compiled from July 9th - 10th, 2020.
Introduces Crust Cove and Gnome Forest; two vacation destinations for the price of one!

2021

April 2021
A Patreon build with revisions compiled from April 3rd - 17th, 2021.
Every world up to that point, in a very (de)buggy state.

Rework
A playtest build compiled on September 25th, 2021.
Every level, gimmick, and even Peppino's moveset have been reworked in some way, mostly for the worse. Slopes abound!

2022

Eggplant
The final Patreon-exclusive build, with revisions compiled from June 13th - 14th, 2022.
A nearly completed version of the game with an 🍆 flavor.

Octobe22
A near-final playtest build (and the last pre-Steam build), compiled on October 28th, 2022.
Almost three months before release, yet still needs some polish.

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